SceneItems class
Record Requests
Constructors
- SceneItems(ObsWebSocket obsWebSocket)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- obsWebSocket → ObsWebSocket
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
getEnabled(
{required String sceneName, required int sceneItemId}) → Future< bool> - Gets the enable state of a scene item.
-
getGroupSceneItemList(
String sceneName) → Future< List< SceneItemDetail> > - Basically GetSceneItemList, but for groups.
-
getId(
{required String sceneName, required String sourceName, int? searchOffset}) → Future< int> - Searches a scene for a source, and returns its id.
-
getIndex(
{required String sceneName, required int sceneItemId}) → Future< int> - Gets the index position of a scene item in a scene.
-
getLocked(
{required String sceneName, required int sceneItemId}) → Future< bool> - Gets the lock state of a scene item.
-
getSceneItemEnabled(
{required String sceneName, required int sceneItemId}) → Future< bool> - Gets the enable state of a scene item.
-
getSceneItemId(
{required String sceneName, required String sourceName, int? searchOffset}) → Future< int> - Searches a scene for a source, and returns its id.
-
getSceneItemIndex(
{required String sceneName, required int sceneItemId}) → Future< int> - Gets the index position of a scene item in a scene.
-
getSceneItemList(
String sceneName) → Future< List< SceneItemDetail> > - Gets a list of all scene items in a scene.
-
getSceneItemLocked(
{required String sceneName, required int sceneItemId}) → Future< bool> - Gets the lock state of a scene item.
-
groupList(
String sceneName) → Future< List< SceneItemDetail> > - Basically GetSceneItemList, but for groups.
-
list(
String sceneName) → Future< List< SceneItemDetail> > - Gets a list of all scene items in a scene.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setEnabled(
SceneItemEnableStateChanged sceneItemEnableStateChanged) → Future< void> - Sets the enable state of a scene item.
-
setIndex(
{required String sceneName, required int sceneItemId, required int sceneItemIndex}) → Future< void> - Sets the index position of a scene item in a scene.
-
setLocked(
{required String sceneName, required int sceneItemId, required bool sceneItemLocked}) → Future< void> - Sets the lock state of a scene item.
-
setSceneItemEnabled(
SceneItemEnableStateChanged sceneItemEnableStateChanged) → Future< void> - Sets the enable state of a scene item.
-
setSceneItemIndex(
{required String sceneName, required int sceneItemId, required int sceneItemIndex}) → Future< void> - Sets the index position of a scene item in a scene.
-
setSceneItemLocked(
{required String sceneName, required int sceneItemId, required bool sceneItemLocked}) → Future< void> - Sets the lock state of a scene item.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited