setLocked method
Sets the lock state of a scene item.
Scenes and Group
Complexity Rating: 3/5 Latest Supported RPC Version: 1 Added in v5.0.0
Implementation
Future<void> setLocked({
required String sceneName,
required int sceneItemId,
required bool sceneItemLocked,
}) async =>
setSceneItemLocked(
sceneName: sceneName,
sceneItemId: sceneItemId,
sceneItemLocked: sceneItemLocked);