Skeleton class abstract

An interface for a skeleton annotation widget skeleton annotation widgets are used to configure or customize how the skeleton effect is applied to the child widget

Inheritance
Available Extensions

Constructors

Skeleton({Key? key})
Default constructor
const
Skeleton.ignore({Key? key, required Widget child, bool ignore})
Creates a widget that ignores the child when Skeletonizer.enabled is true
const
factory
Skeleton.ignorePointer({Key? key, required Widget child, bool ignore})
Creates a widget that ignores pointer events when Skeletonizer.enabled is true
const
factory
Skeleton.keep({Key? key, required Widget child, bool keep})
Creates a widget that keeps paints the original child as is when Skeletonizer.enabled is true
const
factory
Skeleton.leaf({Key? key, required Widget child, bool enabled})
Creates a widget that forces the child to have a painting effect e.g a Shimmer effect when Skeletonizer.enabled is true
const
factory
Skeleton.replace({Key? key, required Widget child, bool replace, double? width, double? height, Widget replacement})
Creates a widget that replaces the child when Skeletonizer.enabled is true
const
factory
Skeleton.shade({Key? key, required Widget child, bool shade})
Creates a widget that shades the child when Skeletonizer.enabled is true This works as a ShaderMask but with a SkeletonizerPaintingContext
const
factory
Skeleton.unite({Key? key, required Widget child, bool unite, BorderRadiusGeometry? borderRadius})
Creates a widget that unites the child with its descendants when Skeletonizer.enabled is true
const
factory

Properties

enabled bool
Whether the annotation is enabled
no setter
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() Element
Inflates this configuration to a concrete instance.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited