Skeleton.unite constructor
const
Skeleton.unite({
- Key? key,
- required Widget child,
- bool unite,
- BorderRadiusGeometry? borderRadius,
Creates a widget that unites the child with its descendants when Skeletonizer.enabled is true
Implementation
const factory Skeleton.unite({
Key? key,
required Widget child,
bool unite,
BorderRadiusGeometry? borderRadius,
}) = _UnitingSkeleton;