Screen class abstract

Screen

Inheritance
Mixed in types

Constructors

Screen.build({Key? key, String? name, Tranx? primaryTranx, Tranx? secondaryTranx, Tranx? tertiaryTranx, bool replace = false, bool closeAllPrev = false})
Screen.open(BuildContext context, {Key? key, String? name, Tranx? primaryTranx, Tranx? secondaryTranx, Tranx? tertiaryTranx, Curve? curve, Curve? secondaryCurve, Curve? tertiaryCurve, Duration? duration, Duration? secondaryDuration, Duration? tertiaryDuration, bool replace = false, bool closeAllPrev = false})

Properties

animation Animation<double>
no setter
body Widget
no setter
closeAllPrev bool
final
context BuildContext
no setterinherited
curve Curve
no setter
delayTertiary bool
no setter
displayAlignment Alignment
no setter
displayDecor Decor
no setter
displayScrim Decor
no setter
drawer Widget
no setter
drawerDecor Decor
no setter
duration Duration
no setter
empty Widget
no setterinherited
endDrawer Widget
no setter
endDrawerDecor Decor
no setter
fab Widget
no setter
fabLocation FloatingActionButtonLocation
no setter
hashCode int
The hash code for this object.
no setterinherited
no setter
headerDecor Decor
no setter
headerHeight double
no setter
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
name String
final
overlayHeader bool
no setter
replace bool
final
route ScreenRoute
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
secondaryAnimation Animation<double>
no setter
secondaryCurve Curve
no setter
secondaryDuration Duration
no setter
secondaryTranx Tranx
no setter
splash SplashFactory
no setter
tertiaryAnimation Animation<double>
no setter
tertiaryCurve Curve
no setter
tertiaryDuration Duration
no setter
tertiaryTranx Tranx
no setter
tranx Tranx
no setter
useStaticHeader bool
no setter

Methods

close() → dynamic
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() ScreenState<Screen>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
dot(double size, [Color? color]) Widget
inherited
flex(int flex) Expanded
inherited
frame(Widget content) Widget
gap(double size) Widget
inherited
lineH(double thickness, [Color? color]) Widget
inherited
lineV(double thickness, [Color? color]) Widget
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
open(BuildContext context) → dynamic
openDrawer() → void
openEndDrawer() → void
safeRegion({Widget? child, bool left = true, bool top = true, bool right = true, bool bottom = true, SafeArea safeArea = const SafeArea(child: _UITools._empty)}) Widget
setState(dynamic fn()) → void
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited