Algorithm<T> class
Event Algorithm
Begin an algorithm | ag & async {task}
Create an empty algorithm | ag & null
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
call(
{bool reversed = false}) → Future< T?> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator &(
Future< T> task()?) → Algorithm<T> -
operator +(
Algorithm< T> ? algorithm) → Algorithm<T> -
override
-
operator ==(
Object other) → bool -
The equality operator.
inherited