Ace class

Ace ~ BoxShadow configuration class.

Inheritance

Constructors

Ace()
Ace.elevated(double elevation)
factory
Ace.glow(double glow)
factory
Ace.raised(double float)
factory

Properties

data AceData
getter/setter pairinherited
fallback AceData
finalinherited
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
toBoxShadow BoxShadow
no setter
toBoxShadowDeep List<BoxShadow>
no setter

Methods

blur(double blur) Ace
call() Widget
override
color(Color color, [int? alpha]) Ace
lerp(dynamic shadow) Ace
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
offset(double x, [double? y]) Ace
save() Ace
spread(double spread) Ace
toString() String
A string representation of this object.
inherited
withChild(Widget? child) Ace
command to set child
inherited
withPosition(DecorationPosition? position) Ace

Operators

operator &(dynamic data) Ace
inherited
operator *(double factor) Ace
override
operator +(Ace operand) Ace
override
operator -(Ace operand) Ace
override
operator ==(Object other) bool
The equality operator.
inherited
operator |(dynamic data) Ace
inherited