NudgeUi class abstract
Constructors
- NudgeUi()
Properties
Methods
-
copyWith(
{required String id, required String token}) → NudgeUi -
getCallback(
dynamic callback(dynamic)?) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
trigger(
{required BuildContext context, required String userStatId, String position, required String event, Map< String, dynamic> ? gameSettingDetails}) → Future<void>
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited