trigger abstract method

Future<void> trigger({
  1. required BuildContext context,
  2. required String userStatId,
  3. String position,
  4. required String event,
  5. Map<String, dynamic>? gameSettingDetails,
})

Implementation

Future<void> trigger(
    {required BuildContext context,
    required String userStatId,
    String position,
    required String event,
      Map<String, dynamic>? gameSettingDetails,
    });