NotificationBuilder<T extends Notification> class
A widget that builds using notifications dispatched via the build context.
How to use
-
Define your notification:
class ColorNotification extends Notification { const ColorNotification(this.color); final Color color; }
-
Use a NotificationBuilder to catch notifications:
NotificationBuilder<ColorNotification>( builder: (context, notification, child) { // Note: the notification parameter will be null at the very first build. // Use a fallback value like this. final color = notification?.color ?? Colors.white; return AnimatedContainer( duration: const Duration(milliseconds: 200), curve: Curves.fastOutSlowIn, decoration: BoxDecoration(color: color), child: child, ); }, child: const SomeChild(...), ),
-
Fire notifications from the widget tree below the builder:
onPressed: () { ColorNotification(color).dispatch(context); },
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- NotificationBuilder
Constructors
-
NotificationBuilder({Key? key, required _NotificationBuilderFunc<
T> builder, Widget? child, _BuildWhenCallback<T> ? buildWhen}) -
const
Properties
-
builder
→ _NotificationBuilderFunc<
T> -
The main builder method that is used to render your widget.
final
-
buildWhen
→ _BuildWhenCallback<
T> ? -
The callback that is fired before rebuilding.
If the result is false, notification is ignored and the widget is not rebuit.
final
- child → Widget?
-
The child widget to pass to the builder.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< NotificationBuilder< T> > -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited