flux/flux_animation library
Classes
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ChainedAnimation<
T> - A FluxAnimation that chains animations in succession.
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FluxAnimation<
T> - An Animation<T> that carries an intrinsic velocity.
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ManualAnimation<
T> - A manually controllable FluxAnimation.
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MovingTargetAnimation<
T> - Animation that chases a moving target using a Simulate function.
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SimAnimationController<
T> - A FluxAnimation driven by a Sim.
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TransformedAnimation<
T> - A transformation wrapper for an animation.
Typedefs
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FluxAnimationInit<
T> = FluxAnimation< T> Function(T value, T velocity) - A function that creates a FluxAnimation from an initial value and velocity.
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FluxTransform<
T> = T Function(T value) - A generic transform function from one value to another of the same type.