AnimatedMeshGradient class
A widget that paints an animated mesh gradient.
This widget creates a visually appealing animated gradient effect by meshing together four colors. It allows for customization through various parameters such as colors, animation options, and a manual controller for animation control.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- AnimatedMeshGradient
Constructors
-
AnimatedMeshGradient.new({Key? key, required List<
Color> colors, required AnimatedMeshGradientOptions options, Widget? child, AnimatedMeshGradientController? controller, double? seed}) -
Creates a meshed gradient with provided colors and animates between them.
const
Properties
- child → Widget?
-
The child widget to display on top of the gradient.
final
-
colors
→ List<
Color> -
Define 4 colors which will be used to create an animated gradient.
final
- controller → AnimatedMeshGradientController?
-
Can be used to start / stop the animation manually. Will be ignored if seed is set.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- options → AnimatedMeshGradientOptions
-
Here you can define options to play with the animation / effect.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- seed → double?
-
Sets a seed for the mesh gradient which gives back a static blended gradient based on the given colors.
This setting stops the animation. Try out different values until you like what you see.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< AnimatedMeshGradient> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited