RenderedOMeshRect class
A version of OMeshRect after rendered into a rectangualar area.
Vertices are non-normalized to positions relative to a ui.Rect.
Bezier control points are inferred from the positions of the sorrounding vertices.
Constructors
-
RenderedOMeshRect({required OMeshRect mesh, required Rect rect, List<
OVertex> ? normalizedVerticesOverride}) - Creates a new RenderedOMeshRect from a OMeshRect and a ui.Rect.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- mesh → OMeshRect
-
The mesh that was rendered.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
vertices
↔ List<
RenderedOVertex> -
The vertices of the mesh after rendering.
latefinal
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited