CellFilledButton class
A FilledButton widget with its properties controlled by ValueCell's.
The constructor takes mostly same arguments as the unnamed constructor of FilledButton, but as ValueCell's. This binds each property value to the ValueCell given in the constructor. If the cell value is changed, the value of the corresponding property to which it is bound is automatically updated to reflect the value of the cell.
Instead of taking callback functions for onPressed
and onLongPress
, the
constructor accepts MetaCell's that are set to ActionCells which are
triggered when the button is pressed and long pressed respectively. Similarly,
bool MetaCells are accepted for onHover and onFocusChange.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- CellWidget
- CellFilledButton
- Annotations
-
- @Deprecated("Use widgets from live_cells_ui library.")
Constructors
-
CellFilledButton({Key? key, ValueCell<
bool> enabled = const ValueCell.value(true), MetaCell<void> ? press, MetaCell<void> ? longPress, MetaCell<bool> ? onHover, MetaCell<bool> ? onFocusChange, ValueCell<ButtonStyle?> ? style, ValueCell<bool> autofocus = const ValueCell.value(false), ValueCell<Clip?> clipBehavior = const ValueCell.value(Clip.none), required ValueCell<Widget?> child}) -
const
Properties
-
autofocus
→ ValueCell<
bool> -
final
-
child
→ ValueCell<
Widget?> -
final
-
clipBehavior
→ ValueCell<
Clip?> -
final
-
enabled
→ ValueCell<
bool> -
Is the widget enabled for user input?
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
longPress
→ MetaCell<
void> ? -
MetaCell for an ActionCell that is triggered when the button is long pressed.
final
-
onFocusChange
→ MetaCell<
bool> ? -
MetaCell for an cell that is updated whenever the focus state of the button changes.
final
-
onHover
→ MetaCell<
bool> ? -
MetaCell for an cell that is updated whenever the hover state of the button changes.
final
-
press
→ MetaCell<
void> ? -
MetaCell for an ActionCell that is triggered when the button is pressed.
final
- restorationId → String?
-
Restoration ID to use for restoring the cell state
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
style
→ ValueCell<
ButtonStyle?> ? -
final
Methods
-
bind(
{ValueCell< bool> ? enabled, MetaCell<void> ? press, MetaCell<void> ? longPress, MetaCell<bool> ? onHover, MetaCell<bool> ? onFocusChange, ValueCell<ButtonStyle?> ? style, ValueCell<bool> ? autofocus, ValueCell<Clip?> ? clipBehavior, ValueCell<Widget?> ? child}) → CellFilledButton -
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited