CellCheckboxMenuButton class
A menu item with a CellCheckbox, akin to CheckboxMenuButton.
See CellCheckbox for a more detailed explanation.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- CellWidget
- CellCheckboxMenuButton
- Annotations
-
- @Deprecated("Use widgets from live_cells_ui library.")
Constructors
-
CellCheckboxMenuButton({Key? key, ValueCell<
bool> enabled = const ValueCell.value(true), MetaCell<bool> ? onHover, MetaCell<bool> ? onFocusChange, required MutableCell<bool?> value, ValueCell<bool> tristate = const ValueCell.value(false), ValueCell<bool> isError = const ValueCell.value(false), ValueCell<FocusNode?> ? focusNode, ValueCell<MenuSerializableShortcut?> ? shortcut, ValueCell<ButtonStyle?> ? style, ValueCell<WidgetStatesController?> ? statesController, ValueCell<Clip> clipBehavior = const ValueCell.value(Clip.none), ValueCell<Widget?> ? trailingIcon, ValueCell<bool> closeOnActivate = const ValueCell.value(true), required ValueCell<Widget?> child}) -
const
Properties
-
child
→ ValueCell<
Widget?> -
final
-
clipBehavior
→ ValueCell<
Clip> -
final
-
closeOnActivate
→ ValueCell<
bool> -
final
-
enabled
→ ValueCell<
bool> -
Is the widget enabled for user input?
final
-
focusNode
→ ValueCell<
FocusNode?> ? -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
isError
→ ValueCell<
bool> -
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onFocusChange
→ MetaCell<
bool> ? -
MetaCell for an cell that is updated whenever the focus state of the button changes.
final
-
onHover
→ MetaCell<
bool> ? -
MetaCell for an cell that is updated whenever the hover state of the button changes.
final
- restorationId → String?
-
Restoration ID to use for restoring the cell state
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
shortcut
→ ValueCell<
MenuSerializableShortcut?> ? -
final
-
statesController
→ ValueCell<
WidgetStatesController?> ? -
final
-
style
→ ValueCell<
ButtonStyle?> ? -
final
-
trailingIcon
→ ValueCell<
Widget?> ? -
final
-
tristate
→ ValueCell<
bool> -
final
-
value
→ MutableCell<
bool?> -
final
Methods
-
bind(
{ValueCell< bool> ? enabled, MetaCell<bool> ? onHover, MetaCell<bool> ? onFocusChange, MutableCell<bool?> ? value, ValueCell<bool> ? tristate, ValueCell<bool> ? isError, ValueCell<FocusNode?> ? focusNode, ValueCell<MenuSerializableShortcut?> ? shortcut, ValueCell<ButtonStyle?> ? style, ValueCell<WidgetStatesController?> ? statesController, ValueCell<Clip> ? clipBehavior, ValueCell<Widget?> ? trailingIcon, ValueCell<bool> ? closeOnActivate, ValueCell<Widget?> ? child}) → CellCheckboxMenuButton -
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited