GlassEffectTransition enum

How glass chrome transitions when it appears or disappears, mirroring SwiftUI's GlassEffectTransition on iOS 26.

Consumed by GlassNavigationShell for the pinned navigation chrome; the standalone GlassMaterialize and GlassMaterializeTransition widgets always play the materialize effect and need no selection.

Inheritance
Available extensions

Values

materialize → const GlassEffectTransition

Fade + gaussian blur + subtle scale — SwiftUI's .materialize.

The glass fades up out of nothing, settling inward from slightly oversized, and its content sharpens last; on the way out the content blurs away first and the glass swells and dissolves after it.

identity → const GlassEffectTransition

No transition — SwiftUI's .identity. The chrome switches once at the transition midpoint, exactly as it did before materialize existed.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<GlassEffectTransition>
A constant List of the values in this enum, in order of their declaration.