GlassEffectTransition enum
How glass chrome transitions when it appears or disappears, mirroring
SwiftUI's GlassEffectTransition on iOS 26.
Consumed by GlassNavigationShell for the pinned navigation chrome; the standalone GlassMaterialize and GlassMaterializeTransition widgets always play the materialize effect and need no selection.
Values
- materialize → const GlassEffectTransition
-
Fade + gaussian blur + subtle scale — SwiftUI's
.materialize.The glass fades up out of nothing, settling inward from slightly oversized, and its content sharpens last; on the way out the content blurs away first and the glass swells and dissolves after it.
- identity → const GlassEffectTransition
-
No transition — SwiftUI's
.identity. The chrome switches once at the transition midpoint, exactly as it did before materialize existed.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
GlassEffectTransition> - A constant List of the values in this enum, in order of their declaration.