GlassMaterialize class
Shows or hides a glass subtree with the materialize effect — the AnimatedOpacity idiom: flip visible and the widget animates itself.
GlassMaterialize(
visible: showSearch,
child: GlassButton.icon(icon: CupertinoIcons.search, onPressed: ...),
)
The entrance and exit run at the asymmetric durations measured from the
native transition (GlassDefaults.materializeDuration /
GlassDefaults.dematerializeDuration). There is no curve parameter:
the choreography is a fixed set of staggered sub-curves (glass and
content resolve at different times), which a single caller-supplied curve
would scramble.
Under reduce motion the effect collapses to a quick cross-dissolve at GlassDefaults.animationDurationFast — a fade is not motion.
See GlassMaterializeTransition for the explicit, animation-driven form and the full description of the effect.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- GlassMaterialize
Constructors
- GlassMaterialize({required bool visible, required Widget child, Duration duration = GlassDefaults.materializeDuration, Duration exitDuration = GlassDefaults.dematerializeDuration, Alignment alignment = Alignment.center, double scaleFrom = 1.15, double contentSigma = 8.0, bool maintainState = true, VoidCallback? onEnd, Key? key})
-
Creates a widget that shows or hides its glass
childwith the materialize effect.const
Properties
- alignment → Alignment
-
Where the scale converges, matching Transform.scale's alignment.
final
- child → Widget
-
The subtree containing the glass to materialize.
final
- contentSigma → double
-
Peak gaussian sigma on the glass content, in logical pixels.
final
- duration → Duration
-
Duration of the entrance.
final
- exitDuration → Duration
-
Duration of the exit — the native dematerialize runs noticeably longer
than its entrance, so the two are configured separately.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- maintainState → bool
-
Whether the subtree stays mounted while fully hidden.
final
- onEnd → VoidCallback?
-
Called when a transition settles, in either direction.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scaleFrom → double
-
Scale at full dematerialization; 1.0 disables the scale entirely.
final
- visible → bool
-
Whether the subtree is shown. Changing this starts the transition.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< GlassMaterialize> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited