GlassThemeData class
Theme data for liquid glass widgets.
Provides centralized styling for all glass widgets in your app, with automatic light/dark mode support based on MediaQuery brightness.
Usage
Wrap your app with GlassTheme to provide theme data:
MaterialApp(
theme: ThemeData.light(),
darkTheme: ThemeData.dark(),
builder: (context, child) => GlassTheme(
data: GlassThemeData(
light: GlassThemeVariant(
settings: LiquidGlassSettings(thickness: 30, blur: 3),
quality: GlassQuality.standard,
),
dark: GlassThemeVariant(
settings: LiquidGlassSettings(thickness: 40, blur: 5),
quality: GlassQuality.standard,
),
),
child: child!,
),
)
Access theme data in widgets:
final theme = GlassThemeData.of(context);
final settings = theme.settings; // Automatically uses light/dark variant
- Annotations
Constructors
- GlassThemeData({GlassThemeVariant light = GlassThemeVariant.light, GlassThemeVariant dark = GlassThemeVariant.dark})
-
Creates glass theme data with separate light and dark configurations.
const
- GlassThemeData.fallback()
-
Default fallback theme when no GlassTheme is present in widget tree.
factory
Properties
- dark → GlassThemeVariant
-
Theme variant for dark mode.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- light → GlassThemeVariant
-
Theme variant for light mode.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
copyWith(
{GlassThemeVariant? light, GlassThemeVariant? dark}) → GlassThemeData - Creates a copy with overridden values.
-
glowColorsFor(
BuildContext context) → GlassGlowColors - Gets glow colors for current brightness.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
qualityFor(
BuildContext context) → GlassQuality? - Gets rendering quality for current brightness.
-
settingsFor(
BuildContext context) → LiquidGlassSettings? - Gets glass settings for current brightness.
-
toString(
) → String -
A string representation of this object.
inherited
-
variantFor(
BuildContext context) → GlassThemeVariant - Retrieves the appropriate theme variant based on current brightness.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override
Static Methods
-
of(
BuildContext context) → GlassThemeData - Retrieves the theme data from the widget tree.