GlassTheme class

Provides glass theme configuration to descendant widgets.

This InheritedWidget allows glass widgets to access centralized theme settings without passing them explicitly through the widget tree.

Usage

Wrap your app (or a section of it) with GlassTheme:

MaterialApp(
  builder: (context, child) => GlassTheme(
    data: GlassThemeData(
      light: GlassThemeVariant(
        settings: LiquidGlassSettings(thickness: 30),
        quality: GlassQuality.standard,
      ),
      dark: GlassThemeVariant(
        settings: LiquidGlassSettings(thickness: 40),
        quality: GlassQuality.standard,
      ),
    ),
    child: child!,
  ),
)

Access theme in widgets:

final theme = GlassThemeData.of(context);
final settings = theme.settingsFor(context); // Auto light/dark

Theme Inheritance

Widgets automatically inherit theme settings from the nearest GlassTheme ancestor. Individual widgets can override theme values by explicitly passing settings, quality, or glowColor parameters.

Light/Dark Mode

The theme automatically switches between light and dark variants based on MediaQuery.platformBrightnessOf. You don't need to manually check brightness in your widgets.

Inheritance

Constructors

GlassTheme({required GlassThemeData data, required Widget child, Key? key})
Creates a glass theme.
const

Properties

child Widget
The widget below this widget in the tree.
finalinherited
data GlassThemeData
The theme data containing light and dark configurations.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() InheritedElement
Inflates this configuration to a concrete instance.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited
updateShouldNotify(covariant GlassTheme oldWidget) bool
Whether the framework should notify widgets that inherit from this widget.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

maybeOf(BuildContext context) GlassTheme?
Retrieves the GlassTheme from the widget tree.
of(BuildContext context) GlassTheme
Retrieves the GlassTheme from the widget tree.