OscillatorNode class

Inheritance

Constructors

OscillatorNode(AudioContext ctx)

Properties

amplitude AudioParam
getter/setter pair
bias AudioParam
getter/setter pair
channelCount int
no setterinherited
ctx AudioContext
getter/setter pairinherited
detune AudioParam
getter/setter pair
frequency AudioParam
getter/setter pair
hasFinished bool
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
isPlayingOrScheduled bool
no setterinherited
isScheduledNode bool
no setterinherited
linked List<AudioNode>
getter/setter pairinherited
name String
no setterinherited
nodeId int
finalinherited
numberOfInputs int
no setterinherited
numberOfOutputs int
no setterinherited
playbackState SchedulingState
no setterinherited
released bool
已释放
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
startWhen int
no setterinherited
type OscillatorType
getter/setter pair
useCount int
no setterinherited

Methods

connect(AudioNode dst, [dynamic destIdx = 0, int srcIdx = 0]) → dynamic
inherited
connectParam(AudioParam destination, [int output = 0]) → dynamic
inherited
disconnect([AudioNode? dst, dynamic destIdx = 0, int srcIdx = 0]) → dynamic
inherited
dispose() → dynamic
override
initialize() → dynamic
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset() → dynamic
inherited
setType(OscillatorType type) → dynamic
start({double when = 0}) → dynamic
inherited
stop({double when = 0}) → dynamic
inherited
toString() String
A string representation of this object.
inherited
uninitialize() → dynamic
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited
operator >>(AudioNode otherNode) → dynamic
inherited