NodeAffinity class

Node affinity is a group of node affinity scheduling rules.

Constructors

NodeAffinity({List<PreferredSchedulingTerm>? preferredDuringSchedulingIgnoredDuringExecution, NodeSelector? requiredDuringSchedulingIgnoredDuringExecution})
Default constructor.
const
NodeAffinity.fromJson(Map<String, dynamic> json)
Creates a NodeAffinity from JSON data.
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
preferredDuringSchedulingIgnoredDuringExecution List<PreferredSchedulingTerm>?
The scheduler will prefer to schedule pods to nodes that satisfy the affinity expressions specified by this field, but it may choose a node that violates one or more of the expressions. The node that is most preferred is the one with the greatest sum of weights, i.e. for each node that meets all of the scheduling requirements (resource request, requiredDuringScheduling affinity expressions, etc.), compute a sum by iterating through the elements of this field and adding "weight" to the sum if the node matches the corresponding matchExpressions; the node(s) with the highest sum are the most preferred.
final
requiredDuringSchedulingIgnoredDuringExecution NodeSelector?
If the affinity requirements specified by this field are not met at scheduling time, the pod will not be scheduled onto the node. If the affinity requirements specified by this field cease to be met at some point during pod execution (e.g. due to an update), the system may or may not try to eventually evict the pod from its node.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, Object>
Converts a NodeAffinity instance to JSON data.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited