FlutterDanmakuController class

Constructors

FlutterDanmakuController()

Properties

bullets List<FlutterDanmakuBulletModel>
no setter
hashCode int
The hash code for this object.
no setterinherited
inited bool
是否初始化过
no setter
isPause bool
是否暂停
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
setState Function
getter/setter pair
tracks List<FlutterDanmakuTrack>
no setter

Methods

addDanmaku(String text, {FlutterDanmakuBulletType bulletType = FlutterDanmakuBulletType.scroll, Color? color, Widget builder(Text)?, int? offsetMS, FlutterDanmakuBulletPosition position = FlutterDanmakuBulletPosition.any}) AddBulletResBody
changeBulletTextSize(int size) → void
修改文字大小
changeOpacity(double opacity) → void
修改透明度
changeRate(double rate) → void
修改弹幕速率
changeShowArea(double percent) → void
修改弹幕最大可展示场景的百分比
clearScreen() → void
delBulletById(UniqueKey bulletId) → void
请不要调用这个函数
dispose() → void
清除定时器
init(Size size) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
pause() → void
暂停
play() → void
播放
resizeArea(Size size) → void
改变视图尺寸后调用,比如全屏
setBulletTapCallBack(dynamic cb(FlutterDanmakuBulletModel)) → void
设置子弹单击事件
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited