overlap abstract method

List<QueryHit3D> overlap(
  1. Shape3D shape,
  2. Vector3 position,
  3. Quaternion rotation, {
  4. QueryFilter3D filter = QueryFilter3D.all,
})

The bodies shape at position and rotation overlaps, one hit each.

Implementation

List<QueryHit3D> overlap(
  Shape3D shape,
  Vector3 position,
  Quaternion rotation, {
  QueryFilter3D filter = QueryFilter3D.all,
});