AnimationPlayerComponent class
Plays the animations (glTF clips) of the entity's ModelComponent.
Saved, as authored: which clip plays, how fast, whether it loops,
whether it plays, and how long a change of clip fades. What plays at run
time is kept apart from that and never saved — playingClip,
playingSpeed, playingLoop, isPlaying, with the playback position —
so an editor that runs the game's systems while a scene is edited saves
the scene as it was authored. Call play to change clip, or playBlend
for several clips at once (a blend tree's motions, kept in step); the old
one fades out over crossfade seconds. release goes back to what was
authored. An animator graph drives it through SkeletalAnimationTarget.
Constructors
Properties
-
blendClips
↔ List<
String> -
The clips of the blend playing, or empty for playingClip alone
(runtime).
getter/setter pair
-
blendSpeeds
↔ List<
double> -
Each of blendClips' own speed (runtime).
getter/setter pair
-
blendWeights
↔ List<
double> -
Each of blendClips' weight; they sum to 1 (runtime).
getter/setter pair
- clip ↔ String
-
The clip's name in the model, as authored: what plays until play or
playBlend says otherwise; empty shows the rest pose. What plays now
is playingClip.
getter/setter pair
- componentType → Type
-
Type identifier for this component
no setterinherited
- crossfade ↔ double
-
Seconds a change of clip blends over.
getter/setter pair
- cycles ↔ int
-
How many times playingClip (or the blend) has looped since it
started (runtime).
getter/setter pair
- duration ↔ double
-
playingClip's length in seconds, once its model has loaded
(runtime).
getter/setter pair
- fade ↔ double
-
How far the fade has gone: 1 when only what plays now shows (runtime).
getter/setter pair
- fadeSeconds → double
-
The length of the fade under way, seconds (runtime).
no setter
- fadingFrom ↔ String
-
The clip fading out, or empty (runtime).
getter/setter pair
-
fadingFromBlend
↔ List<
String> -
The blend fading out, when a blend was playing (runtime).
getter/setter pair
- fadingFromLoop ↔ bool
-
Whether what fades out loops, as playingLoop said when it began to
fade; otherwise it holds at its end (runtime).
getter/setter pair
- fadingFromPhase ↔ double
-
Its phase (runtime).
getter/setter pair
- fadingFromSpeed ↔ double
-
The rate what fades out plays at: playingSpeed as it began to fade,
or 0 when it was paused (runtime).
getter/setter pair
-
fadingFromSpeeds
↔ List<
double> -
Its clips' own speeds (runtime).
getter/setter pair
- fadingFromTime ↔ double
-
Seconds into fadingFrom (runtime).
getter/setter pair
-
fadingFromWeights
↔ List<
double> -
Its weights (runtime).
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- isBlending → bool
-
Whether a blend is playing.
no setter
- isDriven → bool
-
Whether something at run time has taken over from what was authored:
a clip or a blend played, a speed, a looping or a pause set.
no setter
- isFading → bool
-
Whether something is fading out.
no setter
- isPlaying ↔ bool
-
Whether time moves (runtime): play and playBlend start it; else
playing.
getter/setter pair
- loop ↔ bool
-
Whether the clip starts again at its end (else it holds the last
pose), as authored. Whether it does now is playingLoop.
getter/setter pair
- phase ↔ double
-
How far through one cycle the blend is, 0–1: every clip of a blend is
played at the same point of its own length, so a walk and a run keep
their feet in step (runtime).
getter/setter pair
- playing ↔ bool
-
Whether time moves, as authored. Whether it moves now is isPlaying.
getter/setter pair
- playingClip → String
-
The clip playing (runtime): what play or playBlend chose — while a
blend plays (blendClips), the first of them — else clip.
no setter
- playingLoop ↔ bool
-
Whether what plays loops (runtime): what was set here at run time,
else loop.
getter/setter pair
- playingSpeed ↔ double
-
The rate playing (runtime): what was set here at run time, else
speed.
getter/setter pair
- previousPhase ↔ double
-
phase at the previous update (runtime).
getter/setter pair
- previousTime ↔ double
-
time at the previous update, for drawing between updates (runtime).
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- speed ↔ double
-
Playback rate as authored: 1 is as made, negative plays backwards.
The rate now is playingSpeed.
getter/setter pair
- time ↔ double
-
Seconds into playingClip (runtime).
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onAttach(
EntityId entityId) → void -
Called when this component is added to an entity.
inherited
-
onDetach(
EntityId entityId) → void -
Called when this component is removed from an entity.
inherited
-
play(
String name, {double? fade, bool restart = false}) → void -
Plays
namefrom its start, fading from what played overfadeseconds (crossfade when null; 0 cuts). Asking for the clip already playing does nothing unlessrestart. The authored clip stays as it is. -
playBlend(
List< String> clips, List<double> weights, {List<double> ? speeds, double? fade}) → void -
Plays
clipstogether, weighted byweights(see setBlendWeights) and kept in step, fading from what played overfadeseconds. -
release(
{double? fade}) → void -
Lets go of everything set at run time — the clip or blend played, the
speed, the looping, a pause — and plays what was authored from its
start, fading from what played over
fadeseconds (crossfade when null; 0 cuts). What an animator or a timeline does when it lets go of the model. -
setBlendWeights(
List< double> weights) → void - Changes the playing blend's weights, every update as its parameters move; ignored when no blend plays or the count differs.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited