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just_game_engine package
documentation
graphics_3d.dart
AnimationPlayerComponent
cycles property
cycles property
dark_mode
light_mode
cycles
property
int
cycles
getter/setter pair
How many times
playingClip
(or the blend) has looped since it started (runtime).
Implementation
int cycles = 0;
just_game_engine package
documentation
graphics_3d
AnimationPlayerComponent
cycles property
AnimationPlayerComponent class