phase property
How far through one cycle the blend is, 0–1: every clip of a blend is played at the same point of its own length, so a walk and a run keep their feet in step (runtime).
Implementation
double phase = 0;
How far through one cycle the blend is, 0–1: every clip of a blend is played at the same point of its own length, so a walk and a run keep their feet in step (runtime).
double phase = 0;