names property
Map<PathControlStateBitfieldFlags, String>
names
Implementation
static core.Map<PathControlStateBitfieldFlags, String> get names =>
<PathControlStateBitfieldFlags, String>{
flNear: '''Near Endpoint''',
flLoitering: '''Loitering''',
flNoZ: '''No Altitude/Depth control''',
fl3dtrack: '''3D Tracking''',
flCclockw: '''Counter-Clockwise loiter''',
};