names property

Implementation

static core.Map<PathControlStateBitfieldFlags, String> get names =>
    <PathControlStateBitfieldFlags, String>{
      flNear: '''Near Endpoint''',
      flLoitering: '''Loitering''',
      flNoZ: '''No Altitude/Depth control''',
      fl3dtrack: '''3D Tracking''',
      flCclockw: '''Counter-Clockwise loiter''',
    };