Land class abstract

Land Maneuver class

Automatic landing on the ground, for UAVs. This maneuver specifies the target touchdown location and sets the final approach based on the maneuver bearing and glide slope parameters.

Inheritance
Implemented types

Constructors

Land([void updates(LandBuilder b)?])
factory

Properties

abbrev String
no setteroverride
abortZ double
Abort altitude or height. If landing is aborted while executing, the UAV will maintain its course and attempt to climb to the abort z reference.
no setter
bearing double
Land bearing angle.
no setter
custom String
Custom settings for maneuver.
no setter
dst int
no setterinherited
dstEnt int
no setterinherited
glideSlope int
Ratio of the distance from the last waypoint to the landing point (touchdown) and the height difference between them.
no setter
glideSlopeAlt double
Height difference between the last waypoint to the landing point (touchdown).
no setter
hashCode int
The hash code for this object.
no setterinherited
lat double
WGS-84 Latitude of touchdown waypoint.
no setter
lon double
WGS-84 Longitude of touchdown waypoint.
no setter
msgId int
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
speed double
Maneuver speed reference.
no setter
speedUnits SpeedUnitsEnum
Speed units.
no setter
src int
no setterinherited
srcEnt int
no setterinherited
sync int
no setterinherited
timestamp DateTime?
no setterinherited
z double
Target altitude or height for the automatic landing.
no setter
zUnits ZUnitsEnum
Units of the z reference and abort z reference.
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
rebuild(dynamic updates(LandBuilder)) Land
Rebuilds the instance.
inherited
toBuilder() LandBuilder
Converts the instance to a builder B.
inherited
toJson([bool includeHeader = true]) Map<String, dynamic>
To JSON object
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

staticId → const int