names property

Implementation

static core.Map<FollowRefStateBitfieldProximity, String> get names =>
    <FollowRefStateBitfieldProximity, String>{
      proxFar: '''Far from the destination''',
      proxXyNear: '''Near in the horizontal plane''',
      proxZNear: '''Near in the vertical plane''',
      proxXyUnreachable: '''Unreachable in the horizontal plane''',
      proxZUnreachable: '''Unreachable in the vertical plane''',
    };