FollowPoint class abstract

Follow Point Maneuver class

This maneuver behaves by following a point.

Inheritance
Implemented types

Constructors

FollowPoint([void updates(FollowPointBuilder b)?])
factory

Properties

abbrev String
no setteroverride
custom String
Custom settings for maneuver.
no setter
dst int
no setterinherited
dstEnt int
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
lat double
WGS-84 Latitude of maneuver in the map. Ignored during execution.
no setter
lon double
WGS-84 Longitude of maneuver in the map. Ignored during execution.
no setter
maxSpeed double
Use this speed when travelling from afar.
no setter
msgId int
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
speedUnits SpeedUnitsEnum
Indicates the units used for the maximum speed value.
no setter
src int
no setterinherited
srcEnt int
no setterinherited
sync int
no setterinherited
target String
The identifier of the point source to follow (via RemoteSensorInfo or EstimatedState).
no setter
timestamp DateTime?
no setterinherited
z double
Use z_units to specify whether z represents depth, altitude or other.
no setter
zUnits ZUnitsEnum
Units of the z reference.
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
rebuild(dynamic updates(FollowPointBuilder)) FollowPoint
Rebuilds the instance.
inherited
toBuilder() FollowPointBuilder
Converts the instance to a builder B.
inherited
toJson([bool includeHeader = true]) Map<String, dynamic>
To JSON object
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

staticId → const int