names property

Implementation

static core.Map<DesiredLinearStateBitfieldFlags, String> get names =>
    <DesiredLinearStateBitfieldFlags, String>{
      flX: '''Value of x is meaningful''',
      flY: '''Value of y is meaningful''',
      flZ: '''Value of z is meaningful''',
      flVx: '''Value of vx is meaningful''',
      flVy: '''Value of vy is meaningful''',
      flVz: '''Value of vz is meaningful''',
      flAx: '''Value of ax is meaningful''',
      flAy: '''Value of ay is meaningful''',
      flAz: '''Value of az is meaningful''',
    };