ImageSequenceAnimatorState class
- Inheritance
-
- Object
- State<
ImageSequenceAnimator> - ImageSequenceAnimatorState
- Mixed in types
Constructors
Properties
- color ↔ Color?
-
Use this value to check the current color of this ImageSequenceAnimator.
getter/setter pair
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- currentProgress → double
-
Use this value to get the current time of the animation in frames.
no setter
- currentTime → double
-
Use this value to get the current time of the animation in milliseconds.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isBoomerang → bool
-
Use this value to check if this ImageSequenceAnimator is currently boomeranging.
no setter
- isLooping → bool
-
Use this value to check if this ImageSequenceAnimator is currently looping.
no setter
- isPlaying → bool
-
no setter
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- totalProgress → double
-
Use this value to get the total time of the animation in frames.
no setter
- totalTime → double
-
Use this value to get the total time of the animation in milliseconds.
no setter
- widget → ImageSequenceAnimator
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
animationListener(
) → void -
animationStatusListener(
AnimationStatus animationStatus) → void -
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
changeColor(
Color color) → void - Use this function to set the value for ImageSequenceAnimatorState.color at runtime.
-
createTicker(
TickerCallback onTick) → Ticker -
Creates a ticker with the given callback.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant ImageSequenceAnimator oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
override
-
initState(
) → void -
Called when this object is inserted into the tree.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → void - Use this function to pause this ImageSequenceAnimator.
-
play(
{double from = -1.0}) → void - Use this function to play this ImageSequenceAnimator.
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
restart(
) → void - Use this function to restart this ImageSequenceAnimator.
-
rewind(
{double from = -1.0}) → void - Use this function to rewind this ImageSequenceAnimator.
-
setIsBoomerang(
bool isBoomerang) → void - Use this function to set the value for ImageSequenceAnimatorState.isBoomerang at runtime.
-
setIsLooping(
bool isLooping) → void - Use this function to set the value for ImageSequenceAnimatorState.isLooping at runtime.
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
skip(
double value, {double percentage = -1.0}) → void - Only use either value or percentage.
-
stop(
) → void - Use this function to stop this ImageSequenceAnimator.
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited