ImageSequenceAnimatorState class Null safety

Inheritance
Mixed in types

Constructors

ImageSequenceAnimatorState(String _folderName, String _fileName, String _fileFormat, bool _isLooping, bool _isBoomerang, Color? color)

Properties

color Color?
Use this value to check the current color of this ImageSequenceAnimator.
read / write
context BuildContext
The location in the tree where this widget builds.
read-onlyinherited
currentProgress double
Use this value to get the current time of the animation in frames.
read-only
currentTime double
Use this value to get the current time of the animation in milliseconds.
read-only
hashCode int
The hash code for this object.
read-onlyinherited
isBoomerang bool
Use this value to check if this ImageSequenceAnimator is currently boomeranging.
read-only
isLooping bool
Use this value to check if this ImageSequenceAnimator is currently looping.
read-only
isPlaying bool
read-only
mounted bool
Whether this State object is currently in a tree.
read-onlyinherited
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited
totalProgress double
Use this value to get the total time of the animation in frames.
read-only
totalTime double
Use this value to get the total time of the animation in milliseconds.
read-only
widget ImageSequenceAnimator
The current configuration.
read-onlyinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
animationListener() → void
animationStatusListener(AnimationStatus animationStatus) → void
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
changeColor(Color color) → void
Use this function to set the value for ImageSequenceAnimatorState.color at runtime.
createTicker(TickerCallback onTick) Ticker
Creates a ticker with the given callback.
inherited
deactivate() → void
Called when this object is removed from the tree.
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
didUpdateWidget(covariant ImageSequenceAnimator oldWidget) → void
Called whenever the widget configuration changes.
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
pause() → void
Use this function to pause this ImageSequenceAnimator.
play({double from = -1.0}) → void
Use this function to play this ImageSequenceAnimator.
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
restart() → void
Use this function to restart this ImageSequenceAnimator.
rewind({double from = -1.0}) → void
Use this function to rewind this ImageSequenceAnimator.
setIsBoomerang(bool isBoomerang) → void
Use this function to set the value for ImageSequenceAnimatorState.isBoomerang at runtime.
setIsLooping(bool isLooping) → void
Use this function to set the value for ImageSequenceAnimatorState.isLooping at runtime.
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
@protectedinherited
skip(double value, {double percentage = -1.0}) → void
Only use either value or percentage.
stop() → void
Use this function to stop this ImageSequenceAnimator.
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited