skip method

void skip(
  1. double value, {
  2. double percentage = -1.0,
})

Only use either value or percentage.

Implementation

void skip(double value, {double percentage: -1.0}) {
  if (!_isReadyToPlay) return;

  if (percentage != -1.0)
    _animationController!.value = totalTime * percentage;
  else
    _animationController!.value = value;
}