huawei_map library

Functions

addToJson(dynamic json, String fieldName, dynamic value) → void
addToMap(dynamic map, String fieldName, dynamic value) → void
alphaAnimationToJson(HmsAlphaAnimation animation) Map<String, dynamic>
animationBaseToJson(Map<String, dynamic> json, HmsAnimation animation) Map<String, dynamic>
animationSetToJson(List animationSet) String
animationToJson(HmsAnimation animation) String
cameraTargetBoundsToJson(CameraTargetBounds cameraTargetBounds) List<List<List<double>>>?
circleToJson(Circle circle) Map<String, dynamic>
circleToList(Set<Circle> circles) List<Map<String, dynamic>>
circleToMap(Iterable<Circle> circles) Map<CircleId, Circle>
circleUpdatesToJson(CircleUpdates circleUpdates) Map<String, dynamic>
colorValuesToJson(List<Color> colorValues) List<int>
groundOverlayToJson(GroundOverlay groundOverlay) Map<String, dynamic>
groundOverlayToList(Set<GroundOverlay> groundOverlays) List<Map<String, dynamic>>
groundOverlayToMap(Iterable<GroundOverlay> groundOverlays) Map<GroundOverlayId, GroundOverlay>
groundOverlayUpdatesToJson(GroundOverlayUpdates groundOverlayUpdates) Map<String, dynamic>
heatMapToJson(HeatMap heatMap) Map<String, dynamic>
heatMapToList(Set<HeatMap> heatMaps) List<Map<String, dynamic>>
heatMapToMap(Iterable<HeatMap> heatMaps) Map<HeatMapId, HeatMap>
heatMapUpdatesToJson(HeatMapUpdates heatMapUpdates) Map<String, dynamic>
holesToJson(List<List<LatLng>> holes) List
infoWindowtoJson(InfoWindow infoWindow) Map<String, dynamic>
latLngBoundsToJson(LatLngBounds latLngBounds) List<List<double>>
latLngStartEndToJson(LatLng start, LatLng end) List<List<double>>
latLngToJson(LatLng latLng) List<double>
markerToJson(Marker marker) Map<String, dynamic>
markerToList(Set<Marker> markers) List<Map<String, dynamic>>
markerToMap(Iterable<Marker> markers) Map<MarkerId, Marker>
markerUpdatesToJson(MarkerUpdates markerUpdates) Map<String, dynamic>
minMaxZoomPreferenceToJson(MinMaxZoomPreference minMaxZoomPreference) List<double>
myLocationStyleToJson(MyLocationStyle myLocationStle) Map<String, dynamic>
offsetToJson(Offset offset) List<double>
patternToJson(List<PatternItem> patterns) List
pointsToJson(List<LatLng> points) List
polygonToJson(Polygon polygon) → dynamic
polygonToList(Set<Polygon> polygons) List<Map<String, dynamic>>
polygonToMap(Iterable<Polygon> polygons) Map<PolygonId, Polygon>
polygonUpdatesToJson(PolygonUpdates polygonUpdates) Map<String, dynamic>
polylineToJson(Polyline polyline) → dynamic
polylineToList(Set<Polyline> polylines) List<Map<String, dynamic>>
polylineToMap(Iterable<Polyline> polylines) Map<PolylineId, Polyline>
polylineUpdatesToJson(PolylineUpdates polylineUpdates) Map<String, dynamic>
rotateAnimationToJson(HmsRotateAnimation animation) Map<String, dynamic>
scaleAnimationToJson(HmsScaleAnimation animation) Map<String, dynamic>
screenCoordinateToJson(ScreenCoordinate screenCoordinate) Map<String, int>
tileOverlayToJson(TileOverlay tileOverlay) Map<String, dynamic>
tileOverlayToList(Set<TileOverlay> tileOverlays) List<Map<String, dynamic>>
tileOverlayToMap(Iterable<TileOverlay> tileOverlays) Map<TileOverlayId, TileOverlay>
tileOverlayUpdatesToJson(TileOverlayUpdates tileOverlayUpdates) Map<String, dynamic>
tileProviderToJson(dynamic tileProviders) → dynamic
translateAnimationToJson(HmsTranslateAnimation animation) Map<String, dynamic>

Typedefs

ArgumentCallback<T> = void Function(T argument)
CameraPositionCallback = void Function(CameraPosition position)