GroundOverlay class

Defines an image on the map.

Annotations

Constructors

GroundOverlay({required GroundOverlayId groundOverlayId, required double width, required double height, required BitmapDescriptor imageDescriptor, LatLng? position, double bearing = 0.0, bool clickable = false, LatLngBounds? bounds, Offset anchor = const Offset(0.5, 1.0), double transparency = 0.0, bool visible = true, double zIndex = 0.0, VoidCallback? onClick})
Creates a GroundOverlay object.
const

Properties

anchor Offset
Anchor of a ground overlay.
final
bearing double
Bearing of a ground overlay, in degrees clockwise from north.
final
bounds LatLngBounds?
Bounds of a ground overlay.
final
clickable bool
Indicates whether a ground overlay is tappable.
final
groundOverlayId GroundOverlayId
Unique Ground Overlay ID.
final
hashCode int
The hash code for this object.
no setteroverride
height double
Height of a ground overlay, in meters.
final
imageDescriptor BitmapDescriptor
Image of a ground overlay.
final
onClick VoidCallback?
Function to be executed when a ground overlay is tapped.
final
position LatLng?
Position of a ground overlay.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
transparency double
Transparency of a ground overlay.
final
visible bool
Indicates whether a ground overlay is visible.
final
width double
Width of a ground overlay, in meters.
final
zIndex double
Z-index of a ground overlay.
final

Methods

clone() GroundOverlay
Clones a GroundOverlay object.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
updateCopy({double? bearing, bool? clickable, double? width, double? height, BitmapDescriptor? imageDescriptor, LatLng? position, LatLngBounds? bounds, Offset? anchor, double? transparency, bool? visible, double? zIndex, VoidCallback? onClick}) GroundOverlay
Copies a GroundOverlay object and updates the specified attributes.

Operators

operator ==(Object other) bool
The equality operator.
override