GuiShapeCustom constructor

GuiShapeCustom({
  1. required List<GeoCoordinate2D> points,
  2. required GeoAngle rotate,
  3. bool clockwise = false,
  4. BoxFit boxFit = BoxFit.none,
  5. double cornerRadius = 0,
})

Implementation

GuiShapeCustom(
    {required this.points,
    required this.rotate,
    this.clockwise = false,
    this.boxFit = BoxFit.none,
    this.cornerRadius = 0}) {
  _custom = GeoCustomPoints(points);
}