GeoPath class
The GeoPath class is used to generate a smooth Path by rounding corners with cornerRadius
units from the corner.
If cornerRadius
is zero, the coordinates are converted into a Path without rounding corners.
Otherwise, the start and end of the curve on two adjacent sides is determined by cornerRadius
using a bezeir curve.
Constructors
-
GeoPath(List<
GeoCoordinate2D> coords) - Constructor for GeoPath
Properties
-
coords
→ List<
GeoCoordinate2D> -
Raw coordinates
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
roundedPath(
double cornerRadius) → Path - Returns a closed Path with coordinates connected with rounded corners.
-
straightPath(
) → Path - Returns a closed Path with coordinates connected with straight line segments.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited