Scene constructor
const
Scene({
- Key? key,
- required List<
SceneElement> elements, - Widget? layout,
- required Widget child,
Creates a new Scene, which defines a coordinate system to position SceneElements on and a scope in which child Windows can find the SceneElements to present.
Implementation
const Scene({
Key? key,
required this.elements,
this.layout,
required this.child,
}) : super(key: key);