glopos library

Classes

AlignedBoxLayoutDelegate
A SceneElementLayoutDelegate which aligns the SceneElement within the Scenes bounds, with a specified size.
AnimatedSpotlightDecoration
An implicitly animated Widget which paints a Spotlight decoration.
BindElementToMouse
Widget which binds the position of a SceneElement to the hover position of the mouse.
LayedOutSceneElement
A SceneElement with a specified size and a position that is determined by the Flutter layout system.
LayoutDelegateBuilder<T extends SceneElementLayoutDelegate>
A builder Widget which rebuilds it's child when it's LayoutDelegateSceneElement's SceneElementLayoutDelegate notifies it's listeners or is replaced.
LayoutDelegateSceneElement<T extends SceneElementLayoutDelegate>
A SceneElement which is layed out by a SceneElementLayoutDelegate.
LayoutSceneElement
A Widget which positions a LayedOutSceneElement within the Scene.layout Widget tree.
PositionedBoxLayoutDelegate
A SceneElementLayoutDelegate which lays out the SceneElement at a specified position in the Scene and with a specified size.
Scene
Defines a coordinate system to position SceneElements on and a scope in which child Windows can find the SceneElements to present.
SceneElement
An element of a Scene.
SceneElementLayoutDelegate
Delegate which determines the layout of a LayoutDelegateSceneElement in the Scene.
Spotlight
A SceneElement which represents a spotlight.
SpotlightDecoration
Widget which paints a Spotlight decoration.
SpotlightDelegate
WindowDelegate which implements the visual representation for Spotlight.
SpotlightStyle
A style which defines how a Spotlight looks.
SpotlightStyleTween
A linear interpolation between a beginning and a ending SpotlightStyle.
StatefulWindowDelegate<T extends SceneElement>
A WindowDelegate which can maintain it's own state and request rebuilds based on this state.
Window<T extends SceneElement>
A window into a Scene from a location in the widget tree.
WindowDelegate<T extends SceneElement>
A delegate for Window to provide visual representations for SceneElements.