BindElementToMouse constructor
const
BindElementToMouse({
- Key? key,
- LayoutDelegateSceneElement<
PositionLayoutDelegate> ? element, - required Widget child,
Creates a Widget which binds the position of a SceneElement to the hover position of the mouse.
Implementation
const BindElementToMouse({
Key? key,
this.element,
required this.child,
}) : super(key: key);