GamepadsPlatformInterface class abstract
- Inheritance
-
- Object
- PlatformInterface
- GamepadsPlatformInterface
- Implementers
Constructors
Properties
-
gamepadConnectionEventsStream
→ Stream<
GamepadConnectionEvent> -
A stream of gamepads being connected to and disconnected from the device.
no setter
-
gamepadEventsStream
→ Stream<
GamepadEvent> -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → Future< void> -
emitGamepadConnectionEvent(
GamepadConnectionEvent event) → void -
emitGamepadEvent(
GamepadEvent event) → void -
eventsByGamepad(
String gamepadId) → Stream< GamepadEvent> -
hasRumble(
String gamepadId) → Future< bool> - Whether the device currently exposes a usable rumble actuator.
-
listGamepads(
) → Future< List< GamepadController> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rumble(
String gamepadId, {double lowFrequency = 0, double highFrequency = 0, Duration duration = const Duration(milliseconds: 500)}) → Future< bool> -
Replaces the current effect. Intensities are in
0, 1; duration is limited to 30 seconds. Returns false when unavailable or rejected. A true result means accepted, not that physical feedback was verified. -
stopRumble(
String gamepadId) → Future< bool> - Stops this device immediately without affecting other controllers.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- instance ↔ GamepadsPlatformInterface
-
The default instance of GamepadsPlatformInterface to use.
getter/setter pair
Static Methods
-
validateRumble(
double low, double high, Duration duration) → void