UIImageView class
Properties
-
frame
→ Future<CGRect>
-
read-onlyinherited
-
hashCode
→ int
-
The hash code for this object.
read-onlyinherited
-
hidden
→ Future<bool?>
-
read-onlyinherited
-
refId
↔ String?
-
unique id of native side counterpart object
read / writeinherited
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
read-onlyinherited
-
tag__
↔ String
-
custom tag
finalread / writeinherited-setteroverride-getter
Methods
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addJsonableProperty__(int propertyKey, Object property)
→ Future<void>
-
为类型添加jsonable属性
inherited
-
addListProperty__(int propertyKey, List<Ref> property)
→ Future<void>
-
为类型添加属性
inherited
-
addProperty__(int propertyKey, Ref property)
→ Future<void>
-
为类型添加属性
inherited
-
alphaWithDuration({Duration duration = const Duration(seconds: 1), double fromValue = 0, required double toValue, int repeatCount = 0, int repeatMode = 0})
→ Future<void>
-
执行透明度动画
inherited
-
asBatch<T extends Ref>(int length)
→ List<T>
-
转换为批处理
inherited
-
getJsonableProperty__(int propertyKey)
→ Future
-
获取添加字段的jsonable值
inherited
-
getProperty__(int propertyKey)
→ Future<Ref>
-
获取添加字段的值
inherited
-
groupWithDuration({Duration duration = const Duration(seconds: 1), required List<double> fromValue, required List<double> toValue, required List<String> keyPath, int repeatCount = 0, int repeatMode = 0})
→ Future<void>
-
执行组合动画
inherited
-
isNull()
→ Future<bool?>
-
inherited
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
performSelectorWithObject__(String selector, Object object)
→ Future<void>
-
通过反射调用方法
inherited
-
release__()
→ Future<void>
-
释放当前引用对象
inherited
-
rotate(double angle)
→ Future<void>
-
旋转
inherited
-
rotateWithDuration({Duration duration = const Duration(seconds: 1), double fromValue = 0, required double toValue, int repeatCount = 0, int repeatMode = 0})
→ Future<void>
-
执行旋转动画
inherited
-
scaleWithDuration({Duration duration = const Duration(seconds: 1), double fromValue = 0, required double toValue, int repeatCount = 0, int repeatMode = 1})
→ Future<void>
-
执行缩放动画
inherited
-
setAnchorPoint(double anchorU, double anchorV)
→ Future<void>
-
inherited
-
setHidden(bool hidden)
→ Future<void>
-
inherited
-
toString()
→ String
-
A string representation of this object.
inherited
-
translateWithDuration({Duration duration = const Duration(seconds: 1), required CGPoint toValue, int repeatCount = 0, int repeatMode = 1})
→ Future<void>
-
执行移动动画
inherited