FSelectTileGroup<T> class

A set of tiles that are treated as a single selection.

A FSelectTileGroup is internally a FormField, therefore it can be used in a Form.

For desktop, a FSelectGroup is generally recommended over this.

See:

Inheritance
Mixed-in types

Constructors

FSelectTileGroup({required List<FSelectTile<T>> children, FMultiValueControl<T>? control, ScrollController? scrollController, FTileGroupStyle? style, double? cacheExtent, double maxHeight = .infinity, DragStartBehavior dragStartBehavior = .start, ScrollPhysics physics = const ClampingScrollPhysics(), FItemDivider divider = .indented, Widget? label, Widget? description, String? semanticsLabel, Widget errorBuilder(BuildContext context, String message) = FFormFieldProperties.defaultErrorBuilder, FormFieldSetter<Set<T>>? onSaved, VoidCallback? onReset, FormFieldValidator<Set<T>>? validator, String? forceErrorText, bool enabled = true, AutovalidateMode autovalidateMode = .disabled, Key? key})
Creates a FSelectTileGroup.
FSelectTileGroup.builder({required FSelectTile<T>? tileBuilder(BuildContext context, int index), int? count, FMultiValueControl<T>? control, ScrollController? scrollController, FTileGroupStyle? style, double? cacheExtent, double maxHeight = .infinity, DragStartBehavior dragStartBehavior = .start, ScrollPhysics physics = const ClampingScrollPhysics(), FItemDivider divider = .indented, Widget? label, Widget? description, String? semanticsLabel, Widget errorBuilder(BuildContext context, String message) = FFormFieldProperties.defaultErrorBuilder, FormFieldSetter<Set<T>>? onSaved, VoidCallback? onReset, FormFieldValidator<Set<T>>? validator, String? forceErrorText, bool enabled = true, AutovalidateMode autovalidateMode = .disabled, Key? key})
Creates a FSelectTileGroup that lazily builds its children.

Properties

autovalidateMode AutovalidateMode
If AutovalidateMode.onUserInteraction, this FormField will only auto-validate after its content changes. If AutovalidateMode.always, it will auto-validate even without user interaction. If AutovalidateMode.disabled, auto-validation will be disabled.
final
cacheExtent double?
The scrollable area's cache extent in logical pixels.
final
control FMultiValueControl<T>?
Defines how the select tile group's value is controlled.
final
description Widget?
The description displayed below the group.
final
divider FItemDivider
The divider between tiles.
final
dragStartBehavior DragStartBehavior
Determines the way that drag start behavior is handled. Defaults to DragStartBehavior.start.
final
enabled bool
Whether the form field is enabled. Defaults to true.
final
errorBuilder Widget Function(BuildContext context, String message)
The builder for errors displayed below the description. Defaults to displaying the error message.
final
forceErrorText String?
An optional property that forces the FormFieldState into an error state by directly setting the FormFieldState.errorText property without running the validator function.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label Widget?
The label displayed above the group.
final
maxHeight double
The max height, in logical pixels. Defaults to infinity.
final
onReset VoidCallback?
An optional method to call when the form field is reset via FormFieldState.reset.
final
onSaved FormFieldSetter<Set<T>>?
An optional method to call with the final value when the form is saved via FormState.save.
final
physics ScrollPhysics
The scroll physics of the group. Defaults to ClampingScrollPhysics.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scrollController ScrollController?
The scroll controller used to control the position to which this group is scrolled.
final
semanticsLabel String?
The semantic label used by accessibility frameworks.
final
style FTileGroupStyle?
The style. Defaults to FThemeData.tileGroupStyle.
final
validator FormFieldValidator<Set<T>>?
An optional method that validates an input. Returns an error string to display if the input is invalid, or null otherwise.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<FSelectTileGroup<T>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited