FBadgeStyles class final
The FBadgeCustomStyles.
- Mixed-in types
Constructors
- FBadgeStyles({required FBadgeCustomStyle primary, required FBadgeCustomStyle secondary, required FBadgeCustomStyle outline, required FBadgeCustomStyle destructive})
- Creates a FBadgeStyles.
- FBadgeStyles.inherit({required FColorScheme colorScheme, required FTypography typography, required FStyle style})
-
Creates a FBadgeStyles that inherits its properties from the provided
colorScheme
,typography
, andstyle
.
Properties
- destructive → FBadgeCustomStyle
-
The destructive badge style.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- outline → FBadgeCustomStyle
-
The outlined badge style.
final
- primary → FBadgeCustomStyle
-
The primary badge style.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- secondary → FBadgeCustomStyle
-
The secondary badge style.
final
Methods
-
copyWith(
{FBadgeCustomStyle? primary, FBadgeCustomStyle? secondary, FBadgeCustomStyle? outline, FBadgeCustomStyle? destructive}) → FBadgeStyles - Returns a copy of this FBadgeStyles with the given properties replaced.
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override