FBadgeStyles class

The FBadgeStyles.

Implemented types
Mixed-in types
Available extensions

Constructors

FBadgeStyles.new({required FBadgeStyle primary, required FBadgeStyle secondary, required FBadgeStyle outline, required FBadgeStyle destructive})
Creates a FBadgeStyles.
FBadgeStyles.inherit({required FColors colors, required FTypography typography, required FStyle style})
Creates a FBadgeStyles that inherits its properties.

Properties

destructive FBadgeStyle
The destructive badge style.
final
hashCode int
The hash code for this object.
no setterinherited
outline FBadgeStyle
The outlined badge style.
final
primary FBadgeStyle
The primary badge style.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
secondary FBadgeStyle
The secondary badge style.
final

Methods

copyWith({FBadgeStyle? primary, FBadgeStyle? secondary, FBadgeStyle? outline, FBadgeStyle? destructive}) FBadgeStyles
Returns a copy of this FBadgeStyles with the given properties replaced.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
transform(T function(T)) → T

Available on T, provided by the FTransformables extension

Transform this T using the given function.

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

defaultRadius → const BorderRadius
The default border radius for badges.