FBadgeStyle class

A FBadge's style.

The pre-defined styles are a convenient shorthand for the various FBadgeStyles in the current context's FBadgeStyles.

Implemented types
Mixed-in types
Available extensions

Constructors

FBadgeStyle.new({required BoxDecoration decoration, required FBadgeContentStyle contentStyle})
Creates a FBadgeStyle.
const

Properties

contentStyle FBadgeContentStyle
The content's style.
final
decoration BoxDecoration
The decoration.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

copyWith({BoxDecoration? decoration, FBadgeContentStyle? contentStyle}) FBadgeStyle
Returns a copy of this FBadgeStyle with the given properties replaced.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
transform(T function(T)) → T

Available on T, provided by the FTransformables extension

Transform this T using the given function.

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

destructive → const FBaseBadgeStyle
The badge's destructive style.
outline → const FBaseBadgeStyle
The badge's outline style.
primary → const FBaseBadgeStyle
The badge's primary style.
secondary → const FBaseBadgeStyle
The badge's secondary style.