FBadgeCustomStyle class final
A custom FBadge style.
- Implemented types
- Mixed-in types
Constructors
- FBadgeCustomStyle({required Color backgroundColor, required Color borderColor, required double borderWidth, required FBadgeContentStyle contentStyle, BorderRadius borderRadius = const BorderRadius.all(Radius.circular(100))})
-
Creates a FBadgeCustomStyle.
const
Properties
- backgroundColor → Color
-
The background color.
final
- borderColor → Color
-
The border color.
final
- borderRadius → BorderRadius
-
The border radius. Defaults to
BorderRadius.circular(100)
.final - borderWidth → double
-
The border width (thickness).
final
- contentStyle → FBadgeContentStyle
-
The badge content's style.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
copyWith(
{Color? backgroundColor, Color? borderColor, BorderRadius? borderRadius, double? borderWidth, FBadgeContentStyle? contentStyle}) → FBadgeCustomStyle - Returns a copy of this FBadgeCustomStyle with the given properties replaced.
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override