FPortal class

A portal renders a follower widget that "floats" on top of a target widget.

Similar to an OverlayPortal, it requires an Overlay ancestor. Unlike an OverlayPortal, the follower is aligned relative to the target.

See:

Inheritance

Constructors

FPortal({required OverlayPortalController controller, required WidgetBuilder followerBuilder, required Widget child, Alignment followerAnchor = Alignment.topCenter, Alignment targetAnchor = Alignment.bottomCenter, Offset shift(Size, FPortalTarget, FPortalFollower) = FPortalFollowerShift.flip, Offset offset = Offset.zero, Key? key})
Creates a portal.
const

Properties

child Widget
The target.
final
controller OverlayPortalController
The controller that shows and hides the follower. It initially hides the follower.
final
followerAnchor Alignment
The anchor of the follower to which the targetAnchor is aligned to. Defaults to Alignment.topCenter.
final
followerBuilder WidgetBuilder
The follower.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
offset Offset
The offset to adjust the shifted follower by. Defaults to Offset.zero.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shift Offset Function(Size, FPortalTarget, FPortalFollower)
The shifting strategy used to shift a follower when it overflows out of the viewport. Defaults to FPortalFollowerShift.flip.
final
targetAnchor Alignment
The anchor of the target to which the followerAnchor is aligned to. Defaults to Alignment.bottomCenter.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<FPortal>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited