An interface for computing how to shift a portal when it overflows out of the viewport.
See:
- Visualization for a visual demonstration of how the overflow strategies work.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
call(
Size view, FPortalChildRect child, FPortalRect portal) → Offset - Returns the spacing offset for the portal.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- allow → const FPortalOverflow
- Allows the portal to overflow.
- flip → const FPortalOverflow
- Flips the portal to the opposite side to avoid overflow, falling back to sliding along the edge if needed.
- slide → const FPortalOverflow
- Slides the portal along the child's edge until the portal does not overflow.