animateNode function

AnimateGroup animateNode(
  1. SceneNode node,
  2. Map<String, MotionTrack?> tracks
)

The door a registered kind's typed animate() goes through — the same one the hand-written kinds use, named so it can be called from outside.

Implementation

AnimateGroup animateNode(SceneNode node, Map<String, MotionTrack?> tracks) =>
    _group(node, tracks);