SceneMotionPlay extension
A compiled motion's timeline as a playable tree, built once per motion.
An EXTENSION rather than a member of SceneMotion, and that is the
point: a motion class's field names are the AUTHOR's — every name the
base class owns is a group they cannot declare — so the runtime reaches
a motion from outside instead of being inherited into their namespace.
A group called duration is now merely a group called duration.
Built once because a playable tree is an fx WRITER: two trees over one motion would both contribute every frame, and stopping one would leave the other's contribution behind.
Properties
- playable → Playable
-
Available on SceneMotion<
SceneDefinition> , provided by the SceneMotionPlay extensionno setter